![]() Substance designer is also great but probably overkill. smart materials and the brush sets are great. But you need to try a few and see what works best for you and what you are wanting to do. 3D Coat is my main texturing app right now. So you have the option of creating normal or displacement maps from actual sculpted geo. It also has very advanced sculpting UV and retopo tools. But if you are wanting to create hand painted textures from photographic sources or just hand brush painted style textures it’s very hard to beat. It is more of a texture painter app than a procedural texture creator. But it’s very fairly and affordably priced and still offers perpetual licensing. I also would highly recommend giving 3D Coat a serious look as well. I would have been looking into it myself but have been too busy. Which these days especially is an important thing to consider. It’s going to be well worth the modest up front development support cost and no recurring rental cost stresses either. It looks great and it is really coming along leaps and bounds recently. I’ve not tried Amour Paint yet but I have been following it’s progress.
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